Core Event Types

This script demonstrates/tests various core event types. These are invoked during the game init process.

[LevelInitPreEntity] void OnLevelInitPreEntity() { Msg("level init pre-entity\n"); } [LevelInitPostEntity] void OnLevelInitPostEntity() { Msg("level init post-entity\n"); } [LevelShutdownPreEntity] void OnLevelShutdownPreEntity() { Msg("Level shutdown pre-entity\n"); } [LevelShutdownPostEntity] void OnLevelShutdownPostEntity() { Msg("Level shutdown post-entity\n"); }