Type: Render

Hammer

Methods

get_gridDistance

float get_gridDistance() const

get_gridSize

float get_gridSize() const

BeginLocalTransfrom

void BeginLocalTransfrom(const VMatrix&in, bool)

EndLocalTransfrom

void EndLocalTransfrom()

get_inLocalTransformMode

bool get_inLocalTransformMode() const

SetTextColor

void SetTextColor(uint8, uint8, uint8, uint8)

SetTextColor

void SetTextColor(Color)

SetDrawColor

void SetDrawColor(uint8, uint8, uint8)

SetDrawColor

void SetDrawColor(Color)

GetDrawColor

void GetDrawColor(Color&out)

BindMaterial

void BindMaterial(Material@)

PushRenderMode

void PushRenderMode(RenderMode)

PopRenderMode

void PopRenderMode()

DrawLine

void DrawLine(const Vector&in, const Vector&in)

DrawBoxExt

void DrawBoxExt(const Vector&in, float, bool)

DrawPlane

void DrawPlane(const Vector&in, const Vector&in, const Vector&in, const Vector&in, bool)

RenderWireframeBox

void RenderWireframeBox(const Vector&in, const Vector&in, uint8, uint8, uint8)

RenderBox

void RenderBox(const Vector&in, const Vector&in, uint8, uint8, uint8)

RenderArrow

void RenderArrow(const Vector&in, const Vector&in, uint8, uint8, uint8)

RenderCone

void RenderCone(const Vector&in, const Vector&in, float, int, uint8, uint8, uint8)

RenderSphere

void RenderSphere(const Vector&in, float, int, int, uint8, uint8, uint8)

RenderWireframeSphere

void RenderWireframeSphere(const Vector&in, float, int, int, uint8, uint8, uint8)