Type: Quaternion
Server & Client
Methods
Init
void Init(float ix, float iy, float iz, float iw)
Init
void Init(const Vector&in vImaginaryPart, float flRealPart)
IsValid
bool IsValid() const
Invalidate
void Invalidate()
opEquals
bool opEquals(const Quaternion&in src) const
opAssign
Quaternion& opAssign(const Quaternion&in)
Conjugate
Quaternion Conjugate() const
GetForward
Vector GetForward() const
GetLeft
Vector GetLeft() const
GetUp
Vector GetUp() const
void Print() const
ImaginaryPart
Vector& ImaginaryPart()
ImaginaryPart
const Vector& ImaginaryPart() const
RealPart
float& RealPart()
RealPart
float RealPart() const
ToQAngle
QAngle ToQAngle() const
opIndex
float opIndex(int i) const
opIndex
float& opIndex(int i)
opAdd
Quaternion opAdd() const
opNeg
Quaternion opNeg() const