Type: MeshBuilder

Hammer

Methods

Position

void Position(const Vector&in)

Normal

void Normal(const Vector&in)

Color

void Color(uint8, uint8, uint8, uint8)

TexCoord

void TexCoord(int, float, float)

TexCoord

void TexCoord(int, const Vector2D&in)

AdvanceVertex

void AdvanceVertex()

Index

void Index(uint)

FastIndex2

void FastIndex2(uint, uint)

AdvanceIndex

void AdvanceIndex()

Start

void Start(const string&in, PrimitiveType, int)

Start

void Start(const string&in, PrimitiveType, int, int)

Draw

void Draw()