Type: MeshBuilder
Hammer
Methods
Position
void Position(const Vector&in)
Normal
void Normal(const Vector&in)
Color
void Color(uint8, uint8, uint8, uint8)
TexCoord
void TexCoord(int, float, float)
TexCoord
void TexCoord(int, const Vector2D&in)
AdvanceVertex
void AdvanceVertex()
Index
void Index(uint)
FastIndex2
void FastIndex2(uint, uint)
AdvanceIndex
void AdvanceIndex()
Start
void Start(const string&in, PrimitiveType, int)
Start
void Start(const string&in, PrimitiveType, int, int)
Draw
void Draw()