Type: QAngle
Server & Client
Methods
Init
void Init(float ix, float iy, float iz)
Random
void Random(float minVal, float maxVal)
IsValid
bool IsValid() const
Invalidate
void Invalidate()
opIndex
float opIndex(int i) const
opIndex
float& opIndex(int i)
opEquals
bool opEquals(const QAngle&in v) const
opAddAssign
QAngle& opAddAssign(const QAngle&in v)
opSubAssign
QAngle& opSubAssign(const QAngle&in v)
opMulAssign
QAngle& opMulAssign(float s)
opDivAssign
QAngle& opDivAssign(float s)
Length
float Length() const
LengthSqr
float LengthSqr() const
opAssign
QAngle& opAssign(const QAngle&in)
NormalizeInPlace
void NormalizeInPlace()
NormalizePositiveInPlace
void NormalizePositiveInPlace()
Normalized
QAngle Normalized() const
NormalizedPositive
QAngle NormalizedPositive() const
ToQuaternion
Quaternion ToQuaternion() const
opNeg
QAngle opNeg() const
opAdd
QAngle opAdd(const QAngle&in v) const
opSub
QAngle opSub(const QAngle&in v) const
opMul
QAngle opMul(float fl) const
opDiv
QAngle opDiv(float fl) const