Type: QAngle

Server & Client

Methods

Init

void Init(float ix, float iy, float iz)

Random

void Random(float minVal, float maxVal)

IsValid

bool IsValid() const

Invalidate

void Invalidate()

opIndex

float opIndex(int i) const

opIndex

float& opIndex(int i)

opEquals

bool opEquals(const QAngle&in v) const

opAddAssign

QAngle& opAddAssign(const QAngle&in v)

opSubAssign

QAngle& opSubAssign(const QAngle&in v)

opMulAssign

QAngle& opMulAssign(float s)

opDivAssign

QAngle& opDivAssign(float s)

Length

float Length() const

LengthSqr

float LengthSqr() const

opAssign

QAngle& opAssign(const QAngle&in)

NormalizeInPlace

void NormalizeInPlace()

NormalizePositiveInPlace

void NormalizePositiveInPlace()

Normalized

QAngle Normalized() const

NormalizedPositive

QAngle NormalizedPositive() const

ToQuaternion

Quaternion ToQuaternion() const

opNeg

QAngle opNeg() const

opAdd

QAngle opAdd(const QAngle&in v) const

opSub

QAngle opSub(const QAngle&in v) const

opMul

QAngle opMul(float fl) const

opDiv

QAngle opDiv(float fl) const
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